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‘Destiny 2’ Is Nerfing Shatterdive, Other Abilities In Mid-Season Patch

Destiny 2


Bungie

As a brand new weekend of Trials of Osiris started in Destiny 2, content material creator Datto took to Twitter to supply a bounty to whoever at Bungie would nerf Shatterdive, or simply flat-out take away it from the sport.

What I used to be not anticipating to see was precise information made right here, as Destiny 2’s Sandbox Discipline Lead Kevin Yanes replied to the tweet, saying {that a} nerf, together with different nerfs, have been coming quickly:

Shatterdive is the insta-kill Hunter ability the place they’ll throw down a Stasis glacial grenade then immediately smash it for a one-hit-kill in a somewhat massive AOE space round it. If executed accurately it has virtually zero counterplay, and that is after some earlier nerfs already, like lowering participant harm of Stasis crystal shards. For this ability, it hasn’t actually mattered.

So Destiny 2 goes to nerf Shatterdive once more, but in addition “a slew of different skills.” This shall be delivering on a promise Bungie has made beforehand, the place they need Crucible PvP to be extra centered on gunplay than skills. We’ve already seen some nerfs in that regard, prefer to Icarus sprint, and prior to now to Hunter dodge, although I believe that might get hit once more.

What different skills is likely to be on the desk? This feels like a reasonably huge rebalance patch, so regardless that we’re out of the “Stasis is totally ruining every thing” period, my guess could be:

  • Warlock Stasis Turrets
  • Warlock Rifts
  • Warlock Arc Souls
  • Titan Dunemarchers
  • Hunter Dodge
  • Perhaps longer skill cooldowns throughout the board for PvP particularly

And I can’t even start to guess which supers could also be due for a nerf now, however most likely just a few.

The thirtieth Anniversary patch on December 7 will add all that content material into the sport, the brand new free six-man exercise, the paid dungeon, and extra, however that is the primary I’ve heard that it’ll even be a bigger patch for sport stability. I’m anticipating a minimum of some stage of mid-season refreshes too, like ones we’ve already heard about (10 new transmog bounties activated) however I’m hoping there’s extra they simply haven’t mentioned but.

Glad to see Bungie speaking about this early, but it surely does imply that Shatterdive particularly, together with issues just like the Warlock-Stag-Arc-Soul meta will proceed to be in place for the following two month, which some gamers is probably not thrilled about. But I do perceive rolling that right into a a lot bigger patch if there are a bunch of skills which are going to be touched, and people adjustments could all play off one another.

For now, Hunters, hold diving. For everybody else, don’t go inside 40 toes of Hunters. There you go.

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